FMod, Unity & Original Sound Design

Tasked with creating all original sound design, and implementing them into generative, 3D and 2D audio FMod systems. Which would be integrated into a game world, with a story/narrative of our own design, in the Viking Village enviornment.

Key Points of Learning and Development:

  • Unity & FMod Integration

  • First Persion AIO

  • Footstep system

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New Eden - Sound Design & Generative Soundtrack

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Chirality - Sound Design 1