FMOD: Interactive Soundtrack System

GA2 Module - Msc Music and Sound for Film & Games

Create a sound track within FMOD, the composition should go from low, to medium, to high intensity accordingly.

“Intensity” Parameter links to various zones in an action/adventure or platformer type game enviornment. Idle 1-21, Exploration , 22-61, Action 62 - 99. Additionally, 100 Intensity triggers “Win” or “Victory” Scenario.

Create transitions, to and from these various intensity states

“Health” Parameter links to character vitals. Take a creative approach to indicate vitality status to the player.

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Arcane Excerpt - Audio Redesign