FMOD: Interactive Soundtrack System
GA2 Module - Msc Music and Sound for Film & Games
Create a sound track within FMOD, the composition should go from low, to medium, to high intensity accordingly.
“Intensity” Parameter links to various zones in an action/adventure or platformer type game enviornment. Idle 1-21, Exploration , 22-61, Action 62 - 99. Additionally, 100 Intensity triggers “Win” or “Victory” Scenario.
Create transitions, to and from these various intensity states
“Health” Parameter links to character vitals. Take a creative approach to indicate vitality status to the player.